AI Insights · Timothy · July 2022
Top 5 Final Fantasy Games Performance on Unified Platform in US Q2 2022
Explore the performance trends of the top 5 Final Fantasy games in the US during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw varied performance across the top 5 Final Fantasy games in the United States. Here's a detailed look at the trends in weekly downloads, revenue, and active users for these popular titles, according to data from Sensor Tower.
FFVII THE FIRST SOLDIER
Throughout Q2 2022, weekly revenue for FFVII THE FIRST SOLDIER showed a generally positive trend, peaking at around $23.8K in the week of May 30. Weekly downloads saw a significant boost mid-June, reaching 5.7K in the week of June 13. Active users fluctuated slightly but remained relatively stable, with a notable increase to 35.2K in the week of June 20.
FINAL FANTASY BE:WOTV
FINAL FANTASY BE:WOTV experienced a peak in weekly revenue of approximately $430.6K in the week of April 25. Weekly downloads were highest at 6.7K during the same week. Active users saw an increase early in the quarter, reaching 30.3K in the week of April 25, before stabilizing around 21K towards the end of the quarter.
DISSIDIA FINAL FANTASY OO
DISSIDIA FINAL FANTASY OO achieved its highest weekly revenue of about $230.1K in the final week of June. Weekly downloads remained steady, peaking at 2.5K in the week of June 27. Active users had a slight increase, reaching 4.3K in the same week.
FINAL FANTASY BRAVE EXVIUS
FINAL FANTASY BRAVE EXVIUS saw a significant peak in weekly revenue at around $259K in the last week of June. Weekly downloads were relatively stable, with a peak of 1.6K in the same week. Active users remained steady throughout the quarter, maintaining numbers around 11K.
Final Fantasy XV: A New Empire
Final Fantasy XV: A New Empire had a steady weekly revenue, peaking at about $306.9K in the last week of March. Weekly downloads were consistent, with the highest being 1.5K in the week of March 28. Active users showed a slight decline, ending the quarter at around 10.1K.
For more detailed insights and data, visit Sensor Tower.